Welcome stranger !

Jean-Baptiste Leonelli

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Game Programmer and Graphic Sorcerer 🌌


Greetings, fellow travelers of the digital realm ! I am a friendly game programmer and 3D artist, proudly representing the enchanting shores of Ajaccio, Corsica. My journey began in the earliest of ages, a self-taught wizard in the mystical arts of indie game development. With Blender as my wand, I crafted a lot of game concept and prototypes !

In recent times, I've ventured into the world of VR, pushing the boundaries of immersive experiences. Yet, my true passion lies in the fast-paced world of game jams, where creativity and pression lead to great challenges and surprising results !

Feel free to browse through my portfolio to discover some of my past adventures. If you share a love for indie games, the magic of VR, or want to discuss potential collaborations in this amazing universe, please don't hesitate to get in touch. Thank you for visiting my domain, and I wish you the best of luck with your projects! 🔮

TOP 3 OF MY BIGGEST PROJECTS

Tower Defense with demons

Imagine a game where you step into the shoes of a necromancer, summoning demons and casting spells, with a touch of roguelike excitement featuring bonus selection. This is my latest creation, designed for mobile devices. I primarily work as a solo developer/artist on this project, with the assistance of a friend who conjures some truly magical VFX !

The game employs 2D sprites for the characters and real 3D for the world.

In my previous endeavors, I've consistently aimed for ambitious scopes, which often led me off course and hindered my ability to complete a game. With this project, I've opted for simpler goals, and I hope to release it in the coming months !

Amazing Monster : VR Fishing Game

This is my true first project as a professional game developer, and I had the privilege of working on it for several months as the lead developer with the Small Creative team !

At the heart of this narrative VR game, you will step into the shoes of Emma, determined to find her brother by capturing a mythical creature that haunts the waters of the lake. To achieve this, she must embrace what she had previously resisted, what her father had hoped to impart to her: finding her place within an unpredictably wild nature through her passion for fishing.

I had to handle the integration of most gameplay mechanics, and also spent a lot of time prototyping and validating ideas. It was a fantastic experience that taught me a lot about teamwork !

Visit the Small Creative page about it !

DeadSigns : Post Apocalyptic FPS

I wanted to present this project because I've literally spent many years of my life on this game ! Fellow independent developers, here's what happens when you struggle to choose a direction for your game: you try everything. It started as a survival and crafting game, then shifted to a fast-paced FPS with firearms, and ended up as a ragdoll-focused multiplayer game! The game even ventured into the horror genre, believe it or not !

I was able to create all the 3D models, animations, and textures using Blender/Substance Painter, while simultaneously handling the majority of the game programming.

This project has taught me a great deal, and I want to thank the many people who have accompanied me over the years during this seemingly endless adventure ❤️


GALERY OF VARIOUS THINGS

Professionnal projects

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Game Jams projects

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Recents personnal projects

Then click, for heaven's sake !

Old projects (before 2017)

Alright, I won't insist anymore, it's dusty here anyway



jean.baptiste.leonelli@hotmail.fr

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