Jean-Baptiste Leonelli

Game Developer

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Jean-Baptiste Leonelli

Game Developer

Welcome to my portfolio ! I'm a game programmer currently living in Corsica. I’ve always been passionate about game development. From a young age, I started creating game prototypes on my own, honing a variety of skills.

My main skill is coding with Unity, where I enjoy implementing gameplay ideas while maintaining clean code and troubleshooting bugs. I’m also very familiar with Blender.

Here, you’ll find a selection of my past projects, both personal and professional. Feel free to check out my social media if you want to learn more about me.


My Top 3 Projects

Amazing Monster : VR Fishing Game

Amazing Monster : VR Fishing Game


I worked on this Unity VR project with Small Creative as the lead developer. I had to handle the integration of most gameplay mechanics.

Click here to see more about this project

Necro Summoner : Mobile Tower Defense

Necro Summoner : Mobile Tower Defense


The game took less than a year to develop, mostly solo, where I worked on both coding and graphics in parallel. The game was made in Unity, with the graphics created in Blender.

DeadSigns : Survival Shooter Game

DeadSigns : Survival Shooter Game


This is my largest personal project, on which I worked for several years. While the game lacks a clear direction, it has taught me a lot.

I handled all the coding, graphics, and animations using Unity, Blender, and Substance Painter.

Visit the steam page here



Last Games From Jams

Various Projects

Already worked with

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