Jean-Baptiste Leonelli
Game Developer
Welcome to my portfolio ! I'm a game programmer currently living in Corsica. I’ve always been passionate about game development. From a young age, I started creating game prototypes on my own, honing a variety of skills.
My main skill is coding with Unity, where I enjoy implementing gameplay ideas while maintaining clean code and troubleshooting bugs. I’m also very familiar with Blender.
Here, you’ll find a selection of my past projects, both personal and professional. Feel free to check out my social media if you want to learn more about me.
Amazing Monster : VR Fishing Game
Amazing Monster : VR Fishing Game
I worked on this Unity VR project with Small Creative as the lead developer. I had to handle the integration of most gameplay mechanics.
Necro Summoner : Mobile Tower Defense
Necro Summoner : Mobile Tower Defense
The game took less than a year to develop, mostly solo, where I worked on both coding and graphics in parallel. The game was made in Unity, with the graphics created in Blender.
DeadSigns : Survival Shooter Game
DeadSigns : Survival Shooter Game
This is my largest personal project, on which I worked for several years. While the game lacks a clear direction, it has taught me a lot.
I handled all the coding, graphics, and animations using Unity, Blender, and Substance Painter.